What is to be expected in the near future.
  •  Ornatrix. Part 6. Continuation of the analysis of the modifier panel, as well as the practical part. Create realtime hair - female haircut with a fringe, baking in Vray and render in Marmoset Toolbag 3.
  • A lesson about Megascans and Octane Render. Most likely - the creation of a scene and its rendering.
  • Redshift. Part 2. 
  • Zbrush Zmodeler Part 2. 
  • ForestPack Part 2. 
  • Create a hardsurface model in 3dcoat. Retopology. Adding details to the Substance Painter. The texture painting in it. Render it in Vray, Octane, Corona, Marmoset Toolbag 3, Unreal Engine 4, Redshift.
  • Create a parametric texture in the Substance Designer. Which one? I will inform you closer to the release of the lesson =)
  • RailClone. Part 2
New topics will be added to the schedule - when I write down all these lessons. Schedule may vary.

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